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Thursday, October 05, 2023
Walt Disney Pictures VFX Workers Vote to Unionize Under IATSE
The Hollywood Reporter: Visual effects workers at Walt Disney Pictures — the in-house VFX employees including data wranglers, witness camera operators, and other production staff — voted unanimously by a vote of 13-0 to unionize under IATSE in an election held by the National Labor Relations Board.
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This is so interesting to read because two weeks ago I commented on an article about how marvel is doing this as well. Which I recognize that Marvel is under Disney, but for Marvel it seemed as though their union was working autonomously from Disney. A unanimous vote of 13-0 really goes to show that the union was much needed. We already hear so much about the problems in the VFX industry, especially at big corporations such as Disney, that they are just contracted a project at a time and are overworked and underpaid. This is a much needed stability and a way for big industries to learn to value their workers. I am also really excited to hear that the union is moving into a national union, changing the game for all VFX workers in even smaller companies. IATSE is a very secure and strong union to support this, and I hope that this changes the game for future VFX employees.
Congratulations to the visual effects (VFX) workers at Walt Disney Picture for unionizing under IATSE following their counterparts at Marvel Studios. Disney has always seemed to have very tight deadlines with it feeling like there is at least one movie coming out every year. Of course that kind of precedent is not sustainable. It is very telling how many sectors of the film and entertainment industry are unionizing and are demanding better compensation for their work. Something I hadn’t considered with the WGA and SAG-AFTRA strikes is how many people from all different professions are impacted. While these VFX workers haven’t seemed to have been impacted yet, that is a possibility for the near and far future. With all the strikes going on, I wonder how IATSE has been handling so many of its members out of work. What I hadn’t considered is all the VFX workers contracted under third-party studios and how this will impact them.
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