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2 comments:
When I think of Animation I normally think about complete and utter digital renderings that are moved around in a digital program. What this article shows is something that digitized animation would have stemmed from. Creating animations out of paper is insane nowadays but is still a viable option that works really well as exemplified through the bitcoin video. However, this method very much reminds me of Claymation which is extremely popular even today. The same techniques are used. You worry about light placement, the placement of each body part, and so on. It is all done right in front of you in real time and is something you can physically manipulate. It is such a different relationship than the now computer normed version of Animation but either way; both methods are considered animation and rightfully so. I am fascinated by both and each has their own skills involved, so to be a master in either requires much skill, talent, and dedication but are used to create such beautiful pieces.
This was a really interesting video. This is such a crafty way of doing animation. I like it because it has much more emphasis on hands-on, hold-it-in-your-hand craftsmanship. I think modern animation is brilliant, but there is just something a little more crunchy about this method. I am not a computer person, and this is a kind of animation I would be willing to create. I think it is really cool that Gilliam takes advantage of figures and scenes he find in magazines to use in his animations, and then will touch them up or mix and match to get exactly what he wants. I love the airbrush detail and how dimensional it makes all the pieces look. When I watched Monty Python movies, I always thought it was quirky and although I had recognized that it was stop motion, but I had never thought about the whole creative process. This is a very fitting style of animation for these movies.
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