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Friday, January 29, 2021
Virtual Production Takes A Big Step Forward
VFX Voice Magazine: Traditionally, movies and television shows have been divided into three stages consisting of pre-production, production and post-production; however, the lines are blurring with the advancements in virtual production. A great deal of interest was generated with what Jon Favreau was able to achieve utilizing the technology to produce The Mandalorian. Interest turned into necessity when the coronavirus pandemic restricted the ability to shoot global locations.
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A lot of this work reminds me of what I've seen in some theme park rides—the integration of physical structures and sensations and digital backdrops and effects that add a dimension of (oftentimes) fantasy or otherworld-ness to the world that you are physically in. I would be really interested to see if the blending of physical and digital worlds could have further implications to entertainment such as video games or news broadcasting; I think there could be a lot to explore when imagining alternate or virtual reality gaming environments, or pushing the cutting edge even more with theme parks and other hybrid physical/digital experiences. (Thinking about those virtual golf simulators you might see in sports stores... wii sports VR version, anyone?) I was shocked when I saw how they achieved the backgrounds and scenic elements in The Mandalorian, and I think it's fascinating how tight you can link the camera and the visuals to achieve such a clean look.
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