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Thursday, April 25, 2024
Simply Logical: A Straightforward Approach To Mixing Console Layout
ProSoundWeb: Somewhere back in the paleolithic era of live sound, mixing consoles were noisy. That’s because they were made of stuff. Look inside a modern digital console and what you’ll find is a few ribbon cable connecting the fader/encoder banks to a small motherboard. All that computerized digital magic has made audio mixers very, very quiet.
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I've done some work with sound before, but it has often been mainly vocal mics, and the layout of the console has been whatever I want, and I never knew there was an intended layout before. I do find it interesting that this layout was created when it had a purpose - to reduce noise - but still remains in digital consoles when that is much less of an issue. However, having some standardization definitely does seem very beneficial, and I guess since this model works, you might as well stick with it. I am currently working on building a very basic analog sound console from basic electrical parts, so I will have to do some research into what noise actually is, because I know there is a lot more than I currently know out there. I will implement the idea that the article brought up that the loudest sources should be furthest from the master because that may help reduce my issues.
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