CMU School of Drama


Wednesday, February 09, 2022

visions: interview with daniel birnbaum on curating acute art's AR exhibition in singapore

www.designboom.com: ‘visions’, acute art’s ongoing outdoor exhibition in singapore, brings together augmented reality works by ten contemporary artists, including cao fei, olafur eliasson, KAWS, precious okoyomon and tomás saraceno, among others. curated by daniel birnbaum, artistic director of acute art, the interactive exhibition also features a newly-commissioned set of AR works by singapore artist ho tzu nyen titled ‘language’, which explores philosophical and political themes. ‘visions’ opened as part of the 10th annual singapore art week and the national gallery of singapore’s light to night festival, and will remain on view until march 31, 2022.

3 comments:

Jessica Williams said...

I think this is definitely cool but is certainly not my cup of tea. I am going to be completely honest here for a second. The graphics look like they are from the game Second Life. That very much may be an inspiration for this exhibition but it has been a pretty long time since that game came out. This is kind of the natural evolution of things like Pokemon Go or those weird games at movie theaters during the trailers. I think it is an interesting concept but the pictures shown do not impress me. I would have been more impressed if there was just physical art lined up outside for anyone to see rather than these uncanny art pieces. I definitely think that virtual reality and technology like this are a real future for the art industry but I can also tell that we really are not there yet.

Sophia Coscia said...

This is a great interview. I was struck by the discussion on scale. I think that was the most fun part of designing “a dinner party for me—and you?” I was so thrilled to play with the scale and seeing your art huge, like the size of a skyscraper, overtaking a beach is crazy. I definitely want to explore AR further. Despite, the work in this article not being my personal aesthetic, I have a huge appreciation for what acute art did in this project. I think AR art has such a power and an opportunity unlikely any other to really expose so many people to art. Think about it people who would never stop into a museum or have the time are incredibly likely to see an AR link and scan it because they’ve never experienced AR. Yes it is trendy, but hopefully it’s a trend that will stick. It is so accessible and could greatly benefit many artists.

Ethan Johnson said...

The world of art and performance is moving into both virtual and augmented reality, and this article highlights how the art world is making the shift into this. First off, I think this type of exhibit is very cool. Artists I had never really seen work in the digital space, like KAWS, are featured here alongside such a wide range of artists from many mediums. This stands as a testament to the versatility of augmented reality for all types of art, and I’m excited to see where this goes. This also shows an interesting direction that the art world is going in terms of collaboration. All of this artwork was created in collaboration with acute art, a company that specializes in creating exhibits in both VR and AR. This is a step away from artists working independently in their studios, creating a new industry of companies that work for artists to put their work in this new technological sphere. It’s something I’d love to work on, and I’m excited to see where this collaboration of art and technology goes in the future.