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Monday, February 28, 2022
Halina Rice combines 3D soundscapes and mixed reality with L-ISA
TPi: Rice and collaborator Jan Petyrek, a visual artist and interactive designer, first experienced L-Acoustics immersive sound capabilities when they performed at Abbey Road Studios’ 36-hour Hackathon 2019. “We said, ‘This is exciting, let’s start building upon that,’” she said but the COVID-19 pandemic put any further exploration of immersive audio on hold. Then, in December 2021, Rice organised her own show at London’s Copeland Gallery, programming her tracks with L-ISA Studio and performing through a 360° surround array of L-Acoustics X8 coaxial speakers in combination with mixed reality, 3D, generative and audio-reactive visuals and lighting.
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3 comments:
THIS IS SO COOL. I LOVE hearing about new entertainment technology. The theatre industry is also evolving, and it is one of the aspects of this art form that I find most exciting to me. I will constantly have to be engaged with the programs I am using to create my art in order to produce the best products possible. I will always be learning and growing, so becoming bored, at least right now, seems impossible! I want to challenge myself to always stay up to date with this new technology. As an artist, I have a specific heavy interest in pursuing immersive entertainment and design. I think this will mostly be explored through scenic design, and my brain understands space the best and it is how I process the world, but I also have an interest in incorporating sound design into helping achieve this higher level of immersion. When I consume media, the sound is the thing that helps ground me the most in the world. I can walk around a set, but once you add sound in, I am no longer on a set, but walking a new world. It is the glue that seals all other elements together, at least for me.
This would be such a cool piece to experience live. I have recently been dealing with sound much more in my design and just overall learning so much more about it. I was recently introduced to Ableton, so I understood a very basic amount about the software that they mentioned in the article. Also I thought it was interesting the way that Rice described her sounds. I think that making sound can seem like it has a lot of rules, because people are so used to hearing music which is very structured. But Rice mentions that her soundscapes have no rhythm or tempo which is something that can be hard to imagine. In addition, I think sound in general is just so underestimated, it's less thought of as an art unless it is the kind of music that people understand. It’s super inspiring to see someone truly using sound and technology as a medium.
Three dimensional sound design is something I have yet to really look into or experience but something that I will research more on; the entire concept of it is just so so cool. Making sound this immersive with 360 surround arrays and 3D audio reactive visuals really brings performance and media to a brand new level. Ryoji Ikeda states in the article that her goal is “putting people in a completely different space” when designing this sort of sound system, definitely something I am looking to incorporate into my personal style of sound design. I think being able to make an audience feel like they are completely removed from reality and placed in another world is such an important and impressive feat to achieve. I am really interested in seeing how this L-ISA system can be incorporated into a theater space; it would truly elevate productions to another level of immersiveness and intensity.
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