CMU School of Drama


Saturday, February 05, 2011

Game Face: L.A. Noire Brings Actors' Full Performance to Gaming

Fast Company: "Throughout the history of video games, the industry has had an inferiority complex when compared to Hollywood. And each year some developers create games that are more serious and more story-oriented, as if to say, 'See? We aren't just kids' toys? We can be Art too!' Last year, Heavy Rain took up that cinematic mantle. This year, it will be L.A. Noire.

1 comment:

Brian Rangell said...

The realism of the computerized face from this rig is INCREDIBLE. I can see why film companies would be especially interested in this technology - after learning about AVATAR's extensive and lengthy CGI-over-film process, this could be a very efficient way of capturing stunningly photorealistic models of actors (and capturing the tiniest details of their facial expressions effortlessly). The next step I'd like to see is a full-body capture system. Having the actors act out an entire scene in front of the cameras could make for amazing visuals and efficient game-building going forward.