CMU School of Drama


Monday, January 21, 2019

Painting The Pavement With Projected Kandinsky Artwork

Rosco Spectrum: The Artequin Museum is an interactive and educational museum located in Santiago de Chile whose mission is to bring the world of contemporary art closer to children, young people and adults. Housed in a national historic landmark Paris Pavilion, the museum recently celebrated its 25th anniversary with a newly renovated entrance plaza “La Plaza De La Luz y el Arte Enel” that aims to engage the public in a unique experience of colour, sound and form inspired by Russian artist Wassily Kandinsky.

2 comments:

Kaylie C. said...

Kandinsky's work is focused so much around bringing movement and sound into a two-dimensional canvas and I think that creating an interactive space involving his work is really smart, but I wish there was more movement of the gobos. I would also love to read more about how the designer created interactive games with this technology to see if maybe I am missing something. I wish this article talked a little bit more about the design itself, but everything that is discussed is really impressive. The technology here which gives the designer the ability to stay true to Kandinksy's colors is really spectacular. Also, the capacity to survive the climate year-round outside while remaining within the confines of sustainability that this museum strives for is outstanding. I think that having the capability to project the art outside the museum is a great way to invite more people to come inside and I hope that goal has been met with this installation.

Ari Cobb said...

I really love the idea of taking artwork and physically making it part of your environment, rather than just a piece to look at on the wall. I also think it’s really cool how they were able to take the figures from Kandinsky’s artwork and turn them into gobos, especially that they were able to stay accurate to the colors of them. I agree with what Kaylie said in that I wish the gobos weren’t simply stationary. I think it could have been really interesting if they’d added even slight movement with them. But considering how much went into the overall project, that’s a pretty minor thing. As for the article, it does a pretty good job covering some of the technology used in the designs, but it does little to cover the designs apart from the “Sky Blue” gobo, which would have been nice to read about, and I think would’ve tied the article together a little better. Overall, from what I could see in the article, I think the designer did a pretty good job, and I hope to see more things like this going forwards with other works of art.