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Friday, November 29, 2024
Q&A With LDI Keynote Craig Winslow
Live Design Online: How can a playful approach drive innovation in immersive technology? Visual artist and designer Craig Winslow explores the importance of infusing creative curiosity and joy into Winslow Studio's immersive projection projects, which combine art and technology. Through personal stories, challenges, and triumphs, he reveals how a playful mindset can lead to breakthroughs, surprise, and inspiration, even in the most tech-heavy environments.
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2 comments:
This guy is so knowledgable and inspiring! I totally agree with him that the most important thing as an artist (at least for me) is to move people with my art. I feel like you can either 1) try to move people with your art or 2) try to entertain people. Don't get me wrong, I love entertainment as much as anyone else, but I would feel most fulfilled as a person and creator if I was able to make people feel and reconnect with themselves. I didn't realize how important that was to me until I was moved so deeply by art pieces. I want to help people have the same realizations that I have had about life and relationships.
I’ve seen James Turell artwork both at the Mattress Factory and at MassMoca, which I’ve loved. Winslow says Turell is one of his inspirations which gave me a rough idea of the kind of artwork he does, but then I scrolled to see the pictures and they were cooler than I expected. I love this new era of “immersive” technology. It connects the audience to the artist in such a meaningful way. I know that with my art, I want the audience to walk away thinking “how did they do that?”. I know that with the James Turell installation I have felt that way, and looking at pictures of Winslow I find myself thinking about it as well. Artwork should make people think, and often people think that means your artwork should have some deep meaning. But I think that just having “cool” art that makes people wonder how, is plenty of thinking. Art can and should be fun, it doesn’t need a super deep meaning, other than “I had fun making it”.
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