CMU School of Drama


Monday, November 22, 2021

Projection mapping process | projector quality is key says Barco

blooloop: The very essence of projection mapping – in all its formats – is illusion. In movies, directors often talk about the “willing suspension of disbelief”. The challenge in the projection mapping process is to actively project an illusion onto an existing surface. And for that, quality projection is obviously essential for three main reasons. These are: transporting the audience, providing reliability, and ensuring long-term investments.

2 comments:

Madison Gold said...

I took a projections class in my undergraduate program. In it we learned basic vocabulary, compared the specs of different projectors, and did a bit of mapping. Everything I learned goes along with this article; brightness, color, resolution, and processing are all important factors when considering what projector you are going to use on your project. I can not imagine putting together a design and having to map over 80 projectors and creating content for something that big. This design and entertainment industry is booming. I recently went to see The Immersive Van Gogh Exhibit and I was so impressed. I think, unless you have some experience with it, you don’t realize all that goes into it when you are just looking at it. Which is exactly what these designers and creators want, they want the experience to feel like magic. I think that the industry is so intriguing because it is so heavily technology based but it is still a live event.

Elliot Queale said...

It's funny that Madison brings up the immersive Van Gogh exhibit, since I will be going on Monday! Projection mapping is one of those newer processes that I'm not sure many organizations quite understand what to do about it. This article really outlines the different aspects of mapping that don't really apply to other areas. I've worked on some shows with complex projection designs and it was fascinating what it took to stitch the whole piece together. This article really does hit the major points about projection mapping, that being color, resolution, brightness, and processing. In particular, processing is a crucial part that, while the audience doesn't necessarily see it, can make or break the production. For example, Love and Information had several issues with projectors crashing during the show. Not something you would see unless there's a problem. I'm really curious about how to integrate that into automation systems. We have a show coming up with projections on moving surfaces after all..........