CMU School of Drama


Thursday, September 10, 2020

7 Amazing Free Venice VR Experiences To Check Out On Viveport

uploadvr.com: The 2020 Venice Film Festival is in full swing and, due to the ongoing restrictions of the COVID-19 pandemic, much of this year’s VR offerings have gone online. Better yet, a whole host of the festival’s submissions are free to see over on Viveport, without the need for the premium Infinity subscription or even passes to the event itself.

3 comments:

Katie Pyzowski said...

For whatever reason, articles about AR and VR also spike my interest when I see them here on the Green Page. I have only experienced VR once (and it was a Playground installation), and I think I prefer AR because the addition of animated people in a VR world just feels a little too much like the Sims being forced to act out a movie. I like the magical elements digital augmentation can provide, but I don’t know if I could invest the same way in a completely digital story with digital people as I can when there are real humans in a piece. However the piece Here did kind of spike my interest, and I think its a kind of genius way to use VR and the digital realm to let the viewer jump in time while staying in the same location. Perhaps I need to take some time in the next day or so to investigate the free experiences available – if I even have the right kind of gear to experience them.

Jin Oh said...

Last year was the first time when I ever tried VR. Now that I read and saw how much advancements that they have accomplished, I can’t wait to try those again after COVID-19. The point I liked regarding their improving process was how they are trying to acquire the variety of topics so that VR, which is the term that could be unfamiliar to certain groups based on their age, interest, etc., can be accepted by diverse group of people. What intrigues me is how much more the VR industry could achieve. I think one of the biggest strengths of VR is the uplifted sense of engagement compared to the ARs. No matter how well-made the AR game is, watching a person doing certain behavior over the screen and actually being the person that behaves create completely different emotions and feelings. Yes, there are also many uncomfortable aspects such as tiredness or short playtimes, I think those are room for more improvements. I am excited to see more contents coming within the VR world.

Eva Oney said...

Augmented and virtual reality always seemed like an untouchable art form to me, it felt like it was meant for highly produced video games. However one good thing that has sprouted from this pandemic is the deep dive in to technology when it comes to entertainment and story telling. The Venice Film Festival using VR as a platform has sparked a lot of inspiration and interest in me to explore how I view theatre and performance. The possibilities seem endless when it comes to designing for a virtual space. I also believe that VR is a great platform to bring all types of creators together, which is deeply needed during this pandemic. We can now have theatre makers, film makers, engineers, and developers collaborating artistically, which hasn't been prominent or widely understood. It is quite exciting.