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Tuesday, September 24, 2019
Those Who Watch: Rediscovering the Alternate Reality Game Show
ARGNet: Alternate Reality Gaming Network: Earlier this week, No Proscenium’s Noah Nelson published an article discussing immersive productions through the lens of Those Who Make, Those Who Play, and Those Who Watch. In it, he argues that the broader immersive space can do a better job at providing rewarding experiences for people who want to experience immersive stories more passively. Campfire previously advanced a similar framework for immersive experiences, breaking out players into a continuous spectrum of skimmers, dippers, and divers. Skimmers are Those Who Watch: they experience immersive vicariously, either through a casual perusal of a website, or (more often) through vicarious accounts from Those Who Play – the divers. As for the dippers…? They take on a hybrid role, and that’s where things get interesting.
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What a cool topic! I’ve never thought about breaking down an immersive theater audience into different categories. This article talks about three; skimmers, dippers, and divers. It’s interesting from a creation perspective to consider who your intended audience is for an immersive piece. Playing to one type of audience could be beneficial, but creating a piece of art that accommodates all three feels like where the bread and butter of this subsection of the industry is. There are so many different interactive and immersive performances that exist currently. Different types of these performances accommodate different types of audience members. This article also touches on secondary experiences. Youtubers that review immersive experiences through showcasing snippets of their adventures or creates stories from a larger story. These youtube player stories are more diegetic in nature, part of what this article touches upon is the power of story presentation alongside consideration for audience.
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