CMU School of Drama


Saturday, October 18, 2014

Creating a 2D Film with 3D Printed Frames

hackaday.com: In the early days of film, there was a time when French 3D Cinema was called “Relief Cinema”. The word, Relief, however brings the idea of something physical to mind when we hear it, which is why the name was later tweaked to include the more intangible term, 3D. Playing on this fact, French Artist [Julien Maire] has designed and built an over-sized projector for his installation titled “Relief“, that creates an animation by passing light through a series of individual 3D vignettes.

3 comments:

Unknown said...

This piece is very beautiful. I love the monochromaticity of the images. Whereas normal films are of course seen through light, the fact that these images are glowing gives them a totally different quality. I love the way the depth adds to the image. The hole and pile seem quite simple when you see them in real space and I first thought they wouldn't come up onscreen, they look really beautiful and recognizable.

Adelaide Zhang said...

Although this artist has created something very cool and unique, I wonder if he's not trying to reinvent the wheel, in a way (not necessarily a bad thing). He's taking a medium that has been around for ages and looking at it from a completely different angle, combining 3D art and projection. It's interesting because the same effect can be created on a computer, and probably using a lot less effort. This all brings up the questions of "what is art", and "what's the point, really", but at the very least you can say that the artistry of what is created is really quite impressive.

Since Michael James mentioned the monochromaticity of the piece, I wonder how it would work to add some color into the frames, if it would translate through the projection well or not.

Unknown said...

This is a really unique idea. I'm curious to see how fluid it is and to see whether or not it gets shuttered off in between frames or if you see it as a continuous movement. I'm also wondering how quickly the frames move if it is shuttered and what the Frames Per Seconds ends up being. It's definitely an installation I want to see and a really cool form of shadow puppetry.