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Friday, October 18, 2013
3D Lives!
c2meworld.com: Proclaiming “3D Is Dead!” has become a popular parlor game among broadcast and film industry pundits; so let me commit professional heresy by replying “Poppycock and Balderdash”!
True, in April the Fitch Ratings research film released its “Exhibitor Outlook and Analysis” report, which predicted that “3D box office figures are projected to drop in 2013, for the first time since 3D blew up in 2009.”
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3 comments:
I've never been good with 3D. I have that glasses issue that the author spoke about -- fitting 3D glasses over actual glasses sucks and I have no idea if this spurs from something real or if it's just in my head, but I almost always get a headache after watching something in 3D. At any rate, I always see the non-3D version of films when I can. I turn off the 3D on my 3DS because it also seems to cause me eye-strain. I don't know -- I guess I'm just not convinced yet about the technology. I've never tried a 3D tv, but I'm intrigued to see how it looks. Maybe in the end 3D is for some and not for others, but if there's technology out there that works better, I'm definitely game to give it a try. I'm just tired of getting a horrible headache every time I try to watch something in 3D and I keep crossing my fingers that 3D won't take over completely! I'm not convinced that it makes a viewing experience all that much richer.
Personally, i don't think 3D effects are all that great. Not everyone enjoys "things popping out at you" all the time and I think it is valuable to focus on the details of the film on a normal screen rather than trying to focus with so many things popping at you. Although, I do think it is pretty cool to watch some things in 3D as how the author described watching sports or a half time show. Also, having seen a 3D TV before I am confident in saying that these can work really well without glasses. However, I am unsure if I would want it in my home.
I'm afraid that I'll have to side with the "3Doomsayers" and say that I can never really see 3D entertainment taking off to the same point that was originally expected. While I know it was addressed in the article, I just don't see there being much potential for 3D content. The layering of 2D to 3D conversion has never really made me go crazy at all. The only real place that I see a huge potential for 3D entertainment is the video game community because it will aid in immersing players in a world while is entirely created from scratch, however the real need for 3D in videogames is already being claimed by the new and upcoming OculusRift which does not require a TV and glasses, but instead focuses on the glasses/goggles. The only downfall of this is that it can't be shared with others, but this is still a common occurrence with videogames as it stands.
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