CMU School of Drama


Monday, April 30, 2012

NFTRW Weekly Top Five

Here are the top five comment generating posts of the past week:

How to Follow Up on a Job Interview (Without Being Annoying)

lifehacker.com: You just interviewed for a job and you haven't heard anything. Sometimes this is a sign of bad news, and sometimes it isn't. You want to follow up and find out what's going on, but you don't want to be annoying. Here's how to handle this situation effectively.
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5 Ways You Can Hold All the Aces When You Video Interview

thegrindstone.com: Video interviews are gaining popularity because they save an enormous amount of time and money for companies and job seekers alike. A study of 506 organizations by the Aberdeen Group revealed that 52% of companies are utilizing video-enabled applications to conduct their interviews already.
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The Home 3-D Printer Is More Real Than Ever--And Costs As Much As An iPad

Fast Company: Solidoodle is a new effort from a former COO of MakerBot, Samuel Cervantes, aiming to bring the 3-D printer within reach of the average consumer with a price tag under $500. But it's not the only project in its class, and with at least a couple more systems on the way it's likely that 3-D printing will happen in your home sooner rather than later.
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Standardized Tests in College?

CollegeSurfing Insider: After years of enduring standardized tests, from elementary school (it starts in 3rd grade in New York) all the way through high school and then college entrance exams, most students breathe a sigh of relief at the lack of standardized testing at the undergraduate level. Unless you’re going to grad school or entering a credentialed profession, your college admission is a chance to say goodbye to those dreaded, broad-stroke assessments.
Not so fast.
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Visual effects artists aim to create better work environments

latimes.com: They called it the zombie walk.
After midnight, when the coffee and Red Bull had worn off, Sari Gennis and her co-workers would take a brisk stroll to make it through their graveyard shift. For four months straight, often seven days a week, a team of visual effects artists worked 12-hour shifts to complete the 3-D conversion of movie blockbuster "Titanic."Gennis said the long hours aggravated a severe arthritis condition. She'd already had both knees replaced, and needed a third surgery, but couldn't afford to take time off for the operation. "If I continue these kind of hours, it could kill me," the visual effects veteran said.
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