CMU School of Drama


Friday, September 13, 2024

ETC Student Nina Wang uses State-of-the-Art Facilities To Create 'Flow'

News - Carnegie Mellon University: In spring 2024, second-year Entertainment Technology Center (ETC) student Nina Wang led a team of ETC students on "Flow" — a one-of-a-kind project meant to utilize the state-of-the-art facilities on offer at the ETC. In fact, the project was specifically conceived with one of those facilities in mind: the CAVERN.

4 comments:

Sophia Rowles said...

Just from watching the trailer I can tell Flow is an absolutely beautiful interactive art piece. The fact that it came from a CMU student only makes me more proud to be apart of this college. The fact that it’s going to be showcased at the Sea World Culture and Arts Center is absolutely amazing and Nina completely deserves that honor. The work and dedication it took to make and program Flow is clear in the art style and the little snippets of the exhibit. I wish I could’ve seen the exhibit when it was at CMU in this past spring, hopefully Nina creates more beautiful exhibits like this last one for everyone to enjoy just as much. They way they let the viewers learn and figure out how to play in the game themselves sounds like it would be so much fun if the players had never heard of it before. I hope that Nina Wang takes her skillset and takes the VR industry by storm, she is someone I could see having huge success there.

Eliza Earle said...

As a student currently learning about and studying theater I love to hear stories about other students who are using the world of theater to create inspiring installations. I am just beginning to enter the world of professional theater and understand how to combine all my different interests and skills to create art that I both enjoy and I feel can affect the world in meaningful ways. It's also interesting to learn about new technology and how it is being integrated into original pieces of work. In the case of flow the usage of sensors and interactive elements help the viewers interact with the piece as a whole. It connects them to the artwork and leaves a permanent mark on their memories. With interactive theater and entertainment growing, learning how us as theater students can incorporate it into art is a vital skill and I hope to add it to my arsenal just like Nina Wang.

Jo Adereth said...

I think Flow is such a beautiful project with beautiful visuals. It’s clear to see the amount of passion flowing through it. I haven’t surrounded myself with visual media in recent years, when it comes to books, movies, TV shows, and games. After coming here, I’ve realized that designs and ideas are so heavily influenced by what surrounds you. For my basic design “”Pittsburgh” project, I was assigned to report on the ETC. I think the work that they create there is so fascinating. Their goal is to use art and technology to tell a story and inspire and educate. Hearing these stories makes me really excited to collaborate. With every day that passes and in just meeting new people, I am so excited to work at people’s ideas and dreams.

Eliza Krigsman said...

Whoa! This ‘VR without a helmet’ looks so cool to experience but also to make. The impressive facilities, like the two-year-old CAVERN, at the Entertainment Technology Center are opening up new possibilities in the realm of technological art. The CAVERN itself is a room to be admired - multiple projectors synched together, projecting stereoscopic 3D onto a 20-foot diameter - within a center designed to amaze, having looked through their website. Focusing in on the trailer / final demonstration and Flow’s website, it’s an exploration into Chinese folklore & art, the senses, and projection & tracking devices. It has seven scenes, three of which are interactable. The motif throughout their website seems to be user feedback, with cues, ease of use, and intuition. The success of Flow is remarkable, now planning on continuing this exhibition beyond the spring 2024 semester. What I find particularly cool is this seamless meshing of artistic style seen in the pictures of the article with the technology originating from the ETC.