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Wednesday, March 11, 2015
The Reality of Virtual Reality
rAVe [Publications]: Microsoft recently unveiled a series of commercials surrounding the long anticipated and much rumored HoloLens VR 3-D headset at both IES 2015 and during Super Bowl commercials in addition to press tours and the other typical Microsoft product showcases. This is on the heels of others such as Facebook’s recent purchase of the Oculus Rift (for a mere $2 Billion),
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When I think virtual reality, I definitely do not jump straight to serious things like medical and business realms, I think strictly in terms of video games and entertainment. Virtual reality holds a lot of grey area for me, because like any entertainment or educational software, it has its interactive advantages, but it also holds grave setbacks in terms of stepping away from world experiences and losing some aspect of humanity that some people value greatly in life. I am amazed and excited for the newer virtual reality software to enhance the quality of life for many people, but with virtual reality taking bigger leaps and bounds in the world, there is always that fear of becoming like the people in WALL-E, and being content with an unsatisfying way of life that is interpreted as perfect. I would say I am most excited to see this application in the medical field because I feel like the technology has plateaued there for a very long time, and has so far to go.
I just finished reading an article on 3D printing, and I sort of see virtual reality as being in the same category. I don't really know what to do with it. I know it has a pretty heavily seen presence in the video game industry, and although I know that it can be used is the medical and business industries, I don't really see very much practical use at the moment. Like 3D printing, I believe that this is a technology that needs to be developed further before its major uses can be discovered. This is definitely something that I'd like to see being used educationally and as a way for architects, for example, to see and walk around a model of their building. But beyond that I think virtual reality has loads of potential and I think some of the more world-changing aspects of this technology will reveal themselves as time goes on.
When the article started talking about how the virtual reality can let you interact and annotate in a way that has never been done before, I immediately thought how Tony Stark has his hologram computers. What if you could eventually put on these virtual reality glasses and see your desk the way it was but overlaid with screens that you could touch and interact with. What if your computer with all your reminders was virtual and you could pull up your whole desk space wherever you go? And just edit what ever you wanted without pulling out more hardware than virtual reality glasses. We would all look like crazy people touching thin air, but it would be awesome. That would all be ridiculously in the future considering you still need to have the goggles hooked up to a computer to work and they are intact goggles- massive things. I think virtual reality has some really cool things going on and everyone should be kept up to date with how they are doing.
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