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Monday, November 18, 2019
Highlighting The Architectural Details Of A Gothic Façade With Rosco Image Spots®
Rosco Spectrum: Ciudad Rodrigo – a fortified town in Spain famous for its rich heritage dating back to the 15th and 16th century – celebrated the 75th anniversary of the declaration of Historic-Artistic Grouping with new ornamental lighting. As part of the master plan to improve the nighttime landscape of the city, architectural lighting studio Intervento was appointed by the City Council to provide a lighting solution for the Plaza del Conde located inside its walls.
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2 comments:
The subtleness of this lighting is gorgeous. I love when people choose to design lighting in stable ways. Sometimes the simplest lighting is the hardest and most impactful. This is a very interesting building. At first glance, it doesn’t look that amazing (its a fairly normal-looking building) but the different highlighted pieces of architecture of the building makes the whole building more interesting to look at. I also liked reading about the thought of light pollution and the use of energy-efficient lights!! I would love to learn more about the distinct, along with the small, differences between lights (like LEDs) and projectors. Projectors seem to be much more precise than lights which are a very nice quality to have when designing. I want to know why they choose the building, it seems a little random that they would put a lot of time into light what seems to be a fairly random building.
The subtlety of the highlights makes the Palacio seem almost otherworldly, I would even dare to say unreal. The effect reminds me of Anjelica Huston's Morticia Addams in the 1991 Addams Family film. There is a particularly popular image of her face, highlighted only at the eyes, that is similar to the highlights of the windows on the Palacio. The overall lighting effect made the windows, the tracery, the columns, the arches, and all the details seem almost illusory, for lack of a better term, almost as if they were renderings in a very high-quality video game, ready to be clicked on and examined. (I have since discovered that the first photo within the article is, in fact, a rendering by Intervento, which would explain why I thought it looked like a rendering.) I find myself really enjoying Rosco's articles about their products in collaboration with artists and organizations, and I do hope to see more in the years to come.
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