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Friday, January 09, 2015
The Endangered Art of Product Design Sketching, Explained By the Pros
gizmodo.com: When it comes to design, nothing beats a model. But it's also hard to overstate the importance of being able to draw while you develop an idea--whether by hand or by computer. In a new book out in December, two of the best discuss the fine art of, well, art.
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This is a book I would certainly like to buy in the future. As a person who isn't as comfortable with their drawing skills as others in the school, I feel I need all the help I can get in regards to teaching me how to develop my hand skills. A part of the article that I found very interesting was when the author spoke about the book teaching students how to convince their audience visually through rhetoric. I had only heard the word rhetoric used in context with language, and it was exciting to hear a term I'm not fond of being mixed in with something I do enjoy. As the woman in the video was flipping through the pages of her book, I realized how much research and thought can go into one product alone. Take, for example, the Apple products we all use today -- it must have taken endless hours of sketching and re-designing to come up with a product that we all now can't seem to get our hands off of. Articles like these remind me how much work I have to put in to create an awesome product, and how necessary it is for me to learn how to revise my final products until it seems like I can revise no more.
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