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Tuesday, September 29, 2015
Scalable Lighting Control Solutions
ChurchProduction.com: One of the major trends in the lighting control market involves models that include both physical hardware-based consoles as well as software-based systems using the same basic syntax or user interface.
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I have never been to a place of worship that seemed like it would require any kind of lighting console. The closest I’ve come is seeing large-scale services on TV. That being said, I know they exist. Making lighting consoles that are complex enough to program and handle the biggest Broadway and rock shows and simple enough to train church volunteers to use is not an easy task. It seems that many companies that make lighting consoles have taken some inspiration from Windows and Apple in that they are making all devices user friendly across all of their platforms (i.e. the iPhone and iPad operate in the same way). For theater use, I can see this being useful in situations where you have multiple venues. Once you learn one device, that knowledge can be easily transferred to the rest. The downside to this, I think, is in learning the various consoles and platforms. Not being familiar with the majority of consoles out there, I don’t know how easy it is to transfer that knowledge across consoles. From the consoles I’ve used, the basics of programming conventional fixtures tracks reasonably well across all the platforms. More complicated things like programming moving fixtures may not transfer as easily.
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