CMU School of Drama


Friday, December 03, 2021

'Tug of Words' reimagines classic game on LED ribbon

NewscastStudio: Game Show Network’s “Tug of Words” drives home the idea of the infamous old school playground game through the use of an arrow motif and digital “rope” — along with a very brief appearance of an actual one.

1 comment:

Nick Huettig said...

At first glance this doesn't seem like a super interesting article, but it did something for me again that has been constantly happening for me since I came here: looking at entertainment forms through the lens of a designer, instead of just a consumer. I had never really thought about game show design beyond the actual rules of the game, but when you really think about it, game shows are just non-linear performances with few potential outcomes. Thus, when designing the shows, it's similar to referencing the narrative flow of a play in your design. Relating aspects of design to the rules and structure of a game, and potentially also acknowledging a live studio audience as well as a televised one, it's a lot to think about.

I also appreciate the Covid-conscious set design as noted in the article. It's sad that this is probably the new norm, but quite frankly I can barely tell when looking at it.