CMU School of Drama


Tuesday, May 17, 2016

The misguided battle over the future of video games

theweek.com: The earliest video games can almost always be summed up in a single sentence. Eat dots while avoiding ghosts. Use your spaceship's laser to blow up asteroids. Climb a tower to rescue a damsel from a giant ape. When gaming was in its infancy, these pioneering concepts thrived on a similar guiding principle: pick-up-and-play appeal with easily comprehended mechanics and goals. Frogger first arrived 35 years ago, but it's just as playable today.

No comments: