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Wednesday, October 25, 2006
Game kiosk eases pain
Carnegie Mellon Clips_News: "Sammi Ryan giggled as she watched the pink dragon, which she had digitally painted with her fingertips, bounce across the screen while an animated green dog chased a purple cat with a vacuum cleaner hose. ... A team of graduate students at Carnegie Mellon University's Entertainment Technology Center invented the games and built the kiosk as part of Project ER, a semester-long school project to make it less stressful for the 60,000 children who visit the hospital's emergency room each year. 'The goal was to transform the patient experience using technology for education and entertainment,' said the team's academic adviser, Jessica Trybus, edutainment director at the technology center and CEO of Downtown virtual training company Etcetera Edutainment Inc."
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