Community, Leadership, Experimentation, Diversity, & Education
Pittsburgh Arts, Regional Theatre, New Work, Producing, Copyright, Labor Unions,
New Products, Coping Skills, J-O-Bs...
Theatre industry news, University & School of Drama Announcements, plus occasional course support for
Carnegie Mellon School of Drama Faculty, Staff, Students, and Alumni.
CMU School of Drama
Wednesday, June 17, 2020
Motion capture tech digitizes dogs, with no suit and a single camera
newatlas.com: The motion capture technology that enables the fluid movements of your favorite video game character or lets a coach assess the biomechanics of an elite athlete is incredibly powerful, but requires expensive equipment to recreate the complex movement of subjects in digital form. Scientists at the University of Bath have come up with a much simpler solution, developing a computer model that can digitize dogs without the need for a motion capture suit and a suite of surrounding cameras.
Subscribe to:
Post Comments (Atom)

2 comments:
Lilian Kim-
I thought that article was just really fun to read. I love reading about new technologies and inventions often because I am always wondering how it can be used in theatre. In the article, I have no idea how a motion picture tech digitizing dogs without all the extra equipment can be used in theatre, but the invention is interesting. Perhaps it can be used live? With actors in their costumes and themselves being digitized on a screen behind them? Or maybe it can be used for virtual theatre? I find that it is important to keep up with technology and science in combination with theatre because I believe that the future of theatre will rely on tech. There are some really cool inventions out there such as these that have no immediate connection to theatre, but if seen in the right way, can be a new tool for it.
It was amazing to hear Kearney talk about the wide array of applications for her research. While it's obvious how motion capture suits for animals could benefit video games, it's less transparent how this could provide data for science, but it makes complete sense when you think about it. It shows how technology is truly multifaceted and can cross into so many different disciplines.
I looked into how dog actors are captured for video games now, since this article was written a few years ago. It seems that motion capture suits are still the main way to translate these dogs into on-screen characters. Light weight motion capture balls are placed onto their fur or on the suit, and the computer tracks their movement, and fills in the empty space digitally.
I also read about motionless sensing, but it seemed to be less accurate, though providing some comfort for the dogs.
Post a Comment