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Thursday, April 25, 2024
Simply Logical: A Straightforward Approach To Mixing Console Layout
ProSoundWeb: Somewhere back in the paleolithic era of live sound, mixing consoles were noisy. That’s because they were made of stuff. Look inside a modern digital console and what you’ll find is a few ribbon cable connecting the fader/encoder banks to a small motherboard. All that computerized digital magic has made audio mixers very, very quiet.
I've done some work with sound before, but it has often been mainly vocal mics, and the layout of the console has been whatever I want, and I never knew there was an intended layout before. I do find it interesting that this layout was created when it had a purpose - to reduce noise - but still remains in digital consoles when that is much less of an issue. However, having some standardization definitely does seem very beneficial, and I guess since this model works, you might as well stick with it. I am currently working on building a very basic analog sound console from basic electrical parts, so I will have to do some research into what noise actually is, because I know there is a lot more than I currently know out there. I will implement the idea that the article brought up that the loudest sources should be furthest from the master because that may help reduce my issues.
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